![]() ![]() I would like the clouds to be even closer to the surface graphically. This function is good to change the colors of the surface and the atmosphere, but it would be better for the color of the planet to depend on the material, because right now we just have to imagine what it is and it kills me. Now what annoys me in the game (My opinion) And it reacted to the height map (Fluid simulation would also be on gas giants) However, even if the weather is still unrealistic, the flying white fluid in the atmosphere would also be based on the evaporation of water. In the settings you could set how many pixels it should have. This simulation would be far from realistic weather, but it would look very great at first glance. These clouds would not have their own pre-texture, but would function in the atmosphere as a fluid simulation. This feature would only be available if it was turned on in settings. It would be possible to have climate belts on each planet that have their own cloud visibility and wind direction: the tropical belt, the suptropical belt, the temperate belt, the polar belt. Universe Sandbox includes the desktop version and a VR mode with. It merges real-time gravity, climate, collision, and material interactions to reveal the beauty of our universe and the fragility of our planet. What if you made this depend on the evaporation of water?Ĭlimate belts. Universe Sandbox is a realistic physics-based space simulator that allows you to create, destroy, and interact on an unimaginable scale. Universe Sandbox is a physics-based space simulator that allows you to create, destroy, and interact on an unimaginable scale. It can also be set so that the clouds cover the entire sky and cannot be seen surface. What I found out through modifying at MadPlanetGuy is that it can set how much space the clouds occupy in the sky. Simplify and otherwise make the physical side of the atmosphere. Since we know that simulating real weather is very difficult and requires a supercomputer, we need to simplify it. (About the graphics themselves and what bothers me extremely about this game, even though it's very good) You cannot dictate atmosphere composition, and thus you pretty much have to guess what your atmosphere's properties should be to an extent (or find a way of doing the math yourself).īut overall, it's a pretty good tool for making systems, but I wish it was a bit more in-depth, and it's only worth it for system creation if you're going to be doing a lot of it, in my opinion.Let's talk about simulating the weather on different planets and the clouds. Another issue is that the available parameters for planet atmospheres are limited, with some not being as automated as I'd like. Though it's certainly helpful for creating ypur own things from the ground up. Pages in category 'Stars' The following 8 pages are in this category, out of 8 total. ![]() Universe Sandbox includes the desktop version and a VR mode. Universe Sandbox simulates the physical properties of stars and how those properties change with time as each star undergoes stellar evolution. It merges real-time gravity, climate, collision, and material interactions to reveal the beauty of our universe and the fragility of our planet. Universe Sandbox is a physics-based space simulator that allows you to create, destroy, and interact on an unimaginable scale. This can make if frustrating trying to recreate very specific values based on some outside source (though in my case its likely only a problem because of the source's lack of accuracy/precision). The following properties can be simulated: Surface Temperature represents the temperature at the surface elevation at each point on the map. Universe Sandbox is a physics-based space simulator that allows you to create, destroy, and interact on an unimaginable scale. Certain values of bodies are tied to others, meaning if you change a certain value it has to change a certain other value. I've been using it to recreate star systems based on data from the TTRPG 2300AD, and so far it's been pretty proficient, but there are some annoying restrictions/lack of features. ![]()
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